The name Lehlåq Vett Ckez is derived from the Dwarven language, as Lehlåq Vett Ckez was founded by Syhn Råyzogbÿ, who was culturaly Dwarvern.
Climate
Lehlåq Vett Ckez has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Lehlåq Vett Ckez receives an average of 251 cm/y (98 in/y) of precipitation, most of which comes in the form of rain during the summer. Lehlåq Vett Ckez covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2374 m (7788 ft) above sea level.
Overview
Lehlåq Vett Ckez was founded durring the early 12th century in summer of the year 1103, by Syhn Råyzogbÿ. The establishment of Lehlåq Vett Ckez was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Lehlåq Vett Ckez's construction back out of the project. Syhn Råyzogbÿ pushed on reguardles, and Lehlåq Vett Ckez was finished, but starts off as a terible place to live.
Lehlåq Vett Ckez was built using the conventions of Dwarvern durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Lehlåq Vett Ckez is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Lehlåq Vett Ckez is is constructed arround a series of broad paverstone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Lehlåq Vett Ckez's somewhat suffishent has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Lehlåq Vett Ckez gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Lehlåq Vett Ckez brings to mind.
Civic Infrastructure
Lehlåq Vett Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lehlåq Vett Ckez.
Lehlåq Vett Ckez has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Lehlåq Vett Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Lehlåq Vett Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lehlåq Vett Ckez's public wards, blessings, and other arcane systems.
Lehlåq Vett Ckez has an Administrative Academy which trains individuals in the administrative arts.
Lehlåq Vett Ckez possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.
Lehlåq Vett Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Lehlåq Vett Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Lehlåq Vett Ckez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Lehlåq Vett Ckez is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Lehlåq Vett Ckez is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.
Lehlåq Vett Ckez's bank was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.
In Lehlåq Vett Ckez all of the cats speak the local language with prefect diction.
The Wolf-Spider near Lehlåq Vett Ckez are known to be a mutant strain of the creature.
Lehlåq Vett Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Elven High Magic energies of tier 1 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 3747 m2
Cattle and Similar Creatures: 230
Poultry: 2769
Swine: 184
Sheep: 9
Goats: 1
Horses, Mounts, and Beasts of Burden: 92
Craftsmen
Arms and Toolmakers: 1
Blacksmiths: 1
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 1
Candlemakers: 3
Carpenters: 3
Clothmakers: 2
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 5
Glassworkers: 3
Gunsmiths: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Saddlers: 1
Scabbardmakers: 1
Soap and Tallow Workers: 3
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 5
Barbers: 4
Coachmen: 1
Cooks: 3
Doctors: 1
Gamekeepers: 1
Hairdressers: 2
Healers: 2
Housekeepers: 2
Housemaids: 6
House Stewards: 2
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 1
Long Haul Couriers: 2
Dockyard Workers: 1
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 1
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 9
Monks, Monastic: 2
Monks, Civic: 3
Historian, Oral: 1
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 2
Comfort Services: 3
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 5
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Musicians: 2
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
267 of Lehlåq Vett Ckez's population work within a Foundational Occupation.
20 work in Agriculture
53 work as Craftsmen
20 work as Merchants
45 work as Service Workers
25 work as General Laborers
8 work as Skilled Laborers
42 work as Civil Servants
26 work in Cottage Industries
12 work as Artists
16 work in Produce Industries
601 of Lehlåq Vett Ckez's population do not work in a formal occupation, but do contribute to the local economy. 55 (6%) are noncontributers.
Points of Interest
The roads leading into Lehlåq Vett Ckez possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
The the a handaxe of Illusion, an a handaxe imbued with potent amounts of Illusion energies was created in Leherchg Yärf Ckez by in time immemorial, reportedly some time during the early 2nd century.